﻿using System;
using System.Collections.Generic;


namespace Battle.Engine
{
    public class DataUtil
    {
        public static Dictionary<int, TableDataUtil> datas;
        
        public static void LoadData()
        {
            /*
            datas = new Dictionary<int, TableDataUtil>();
            datas[0] = new TableDataUtil(0);
            datas[1] = new TableDataUtil(1);
            datas[2] = new TableDataUtil(2);
            datas[3] = new TableDataUtil(3);
            datas[4] = new TableDataUtil(4);
            datas[5] = new TableDataUtil(5);
            */
        }
    }
}
